Oranges & Olives started as a small workshop built on one simple idea: not everyone plays the same way. Some people want the book in their hands — to underline it, to drop it on the table between dice and miniatures. Others want to open it on a tablet mid-session and find a rule in seconds. We didn't want to choose, so we decided to do both, properly.
Everything you see here — bestiaries, adventures, settings — starts out as a tabletop idea and ends up in two versions: a print-on-demand edition, built to last and to be opened again and again, and an instant-download PDF, ready for your virtual table. Neither one is a copy of the other; each is designed around how it's actually played.
Our first big project was born on Kickstarter, funded by a community of backers who believed in the idea before a single printed book existed. Since then we've worked with Lulu for the print-on-demand production of every physical edition, which lets us keep a professional standard of quality without large print runs or excess stock.
We're still a small workshop. Every adventure is written, designed, and reviewed with care, with real tables in mind — the ones who'll actually play it. Thanks for being part of this.